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QuantConnect.Indicators.CandlestickPatterns.ThreeWhiteSoldiers Class Reference

Three Advancing White Soldiers candlestick pattern More...

Inheritance diagram for QuantConnect.Indicators.CandlestickPatterns.ThreeWhiteSoldiers:
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Public Member Functions

 ThreeWhiteSoldiers (string name)
 Initializes a new instance of the ThreeWhiteSoldiers class using the specified name. More...
 
 ThreeWhiteSoldiers ()
 Initializes a new instance of the ThreeWhiteSoldiers class. More...
 
override void Reset ()
 Resets this indicator to its initial state More...
 
- Public Member Functions inherited from QuantConnect.Indicators.WindowIndicator< IBaseDataBar >
override void Reset ()
 Resets this indicator to its initial state More...
 

Protected Member Functions

override decimal ComputeNextValue (IReadOnlyWindow< IBaseDataBar > window, IBaseDataBar input)
 Computes the next value of this indicator from the given state More...
 
- Protected Member Functions inherited from QuantConnect.Indicators.CandlestickPatterns.CandlestickPattern
 CandlestickPattern (string name, int period)
 Creates a new CandlestickPattern with the specified name More...
 
- Protected Member Functions inherited from QuantConnect.Indicators.WindowIndicator< IBaseDataBar >
 WindowIndicator (string name, int period)
 Initializes a new instance of the WindowIndicator class More...
 
override decimal ComputeNextValue (T input)
 Computes the next value of this indicator from the given state More...
 
abstract decimal ComputeNextValue (IReadOnlyWindow< T > window, T input)
 Computes the next value for this indicator from the given state. More...
 

Properties

override bool IsReady [get]
 Gets a flag indicating when this indicator is ready and fully initialized More...
 

Additional Inherited Members

- Public Attributes inherited from QuantConnect.Indicators.WindowIndicator< IBaseDataBar >
int Period
 Gets the period of this window indicator More...
 
override bool IsReady
 Gets a flag indicating when this indicator is ready and fully initialized More...
 
virtual int WarmUpPeriod
 Required period, in data points, to the indicator to be ready and fully initialized More...
 
- Static Protected Member Functions inherited from QuantConnect.Indicators.CandlestickPatterns.CandlestickPattern
static CandleColor GetCandleColor (IBaseDataBar tradeBar)
 Returns the candle color of a candle More...
 
static decimal GetRealBody (IBaseDataBar tradeBar)
 Returns the distance between the close and the open of a candle More...
 
static decimal GetHighLowRange (IBaseDataBar tradeBar)
 Returns the full range of the candle More...
 
static decimal GetCandleRange (CandleSettingType type, IBaseDataBar tradeBar)
 Returns the range of a candle More...
 
static bool GetCandleGapUp (IBaseDataBar tradeBar, IBaseDataBar previousBar)
 Returns true if the candle is higher than the previous one More...
 
static bool GetCandleGapDown (IBaseDataBar tradeBar, IBaseDataBar previousBar)
 Returns true if the candle is lower than the previous one More...
 
static bool GetRealBodyGapUp (IBaseDataBar tradeBar, IBaseDataBar previousBar)
 Returns true if the candle is higher than the previous one (with no body overlap) More...
 
static bool GetRealBodyGapDown (IBaseDataBar tradeBar, IBaseDataBar previousBar)
 Returns true if the candle is lower than the previous one (with no body overlap) More...
 
static decimal GetLowerShadow (IBaseDataBar tradeBar)
 Returns the range of the candle's lower shadow More...
 
static decimal GetUpperShadow (IBaseDataBar tradeBar)
 Returns the range of the candle's upper shadow More...
 
static decimal GetCandleAverage (CandleSettingType type, decimal sum, IBaseDataBar tradeBar)
 Returns the average range of the previous candles More...
 

Detailed Description

Three Advancing White Soldiers candlestick pattern

Must have:

  • three white candlesticks with consecutively higher closes
  • Greg Morris wants them to be long, Steve Nison doesn't; anyway they should not be short
  • each candle opens within or near the previous white real body
  • each candle must have no or very short upper shadow
  • to differentiate this pattern from advance block, each candle must not be far shorter than the prior candle The meanings of "not short", "very short shadow", "far" and "near" are specified with SetCandleSettings; here the 3 candles must be not short, if you want them to be long use SetCandleSettings on BodyShort; The returned value is positive (+1): advancing 3 white soldiers is always bullish; The user should consider that 3 white soldiers is significant when it appears in downtrend, while this function does not consider it

Definition at line 38 of file ThreeWhiteSoldiers.cs.

Constructor & Destructor Documentation

◆ ThreeWhiteSoldiers() [1/2]

QuantConnect.Indicators.CandlestickPatterns.ThreeWhiteSoldiers.ThreeWhiteSoldiers ( string  name)

Initializes a new instance of the ThreeWhiteSoldiers class using the specified name.

Parameters
nameThe name of this indicator

Definition at line 54 of file ThreeWhiteSoldiers.cs.

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◆ ThreeWhiteSoldiers() [2/2]

QuantConnect.Indicators.CandlestickPatterns.ThreeWhiteSoldiers.ThreeWhiteSoldiers ( )

Initializes a new instance of the ThreeWhiteSoldiers class.

Definition at line 67 of file ThreeWhiteSoldiers.cs.

Member Function Documentation

◆ ComputeNextValue()

override decimal QuantConnect.Indicators.CandlestickPatterns.ThreeWhiteSoldiers.ComputeNextValue ( IReadOnlyWindow< IBaseDataBar window,
IBaseDataBar  input 
)
protected

Computes the next value of this indicator from the given state

Parameters
windowThe window of data held in this indicator
inputThe input given to the indicator
Returns
A new value for this indicator

Definition at line 86 of file ThreeWhiteSoldiers.cs.

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◆ Reset()

override void QuantConnect.Indicators.CandlestickPatterns.ThreeWhiteSoldiers.Reset ( )

Resets this indicator to its initial state

Definition at line 180 of file ThreeWhiteSoldiers.cs.

Property Documentation

◆ IsReady

override bool QuantConnect.Indicators.CandlestickPatterns.ThreeWhiteSoldiers.IsReady
get

Gets a flag indicating when this indicator is ready and fully initialized

Definition at line 76 of file ThreeWhiteSoldiers.cs.


The documentation for this class was generated from the following file: